Privacy Policy for Suguru Tectonic
Last Updated: September 7, 2026
Developer: Mladen Stojanovic
Contact: mladenstojanovicpo@gmail.com
Suguru Tectonic ("the Game", "we", "us") is a logic-puzzle game. This policy explains the limited data processed when you use the Game and the choices available to you.
Summary
- The Game does not require an account or sign-in. Optional purchases are processed by Google Play Billing; we do not receive your payment-card details.
- We do not collect names, email addresses, phone numbers, contacts, photos, messages, precise location, or player-entered puzzle content.
- Puzzle progress, notes, settings, and statistics are stored locally on your device.
- Anonymous analytics and crash diagnostics are enabled by default and can be turned off at any time in the Game's Settings under Share Anonymous Diagnostics.
- When enabled, the Game uses Meta App Events only to measure installs attributed to Meta advertising campaigns. Automatic event logging, Android Advertising ID collection, and gameplay, purchase, or user-profile events are disabled.
- Core puzzle play continues to work with anonymous diagnostics turned off.
- The Game may show interstitial advertisements through Google AdMob. A one-time Remove Ads purchase disables those advertisements.
1. Information Processed
When anonymous diagnostics are enabled, the Game uses Firebase Analytics and Firebase Crashlytics. These services may process the following data:
- App interactions: limited gameplay and app events, such as starting, completing, or resuming a puzzle, screen views, and settings changes.
- Device and app information: device model, operating-system version, app version, language, app-instance identifiers, and related technical identifiers.
- Approximate location: a coarse location derived from a masked IP address by Firebase Analytics. The Game does not request or collect GPS or other precise location data.
- Crash logs and diagnostics: crash stack traces, relevant app state, and device metadata needed to identify and fix stability problems.
We do not set a Firebase user ID. We do not send puzzle boards, solutions, notes, free-text entries, or other player-created puzzle data to Firebase.
When anonymous diagnostics are enabled, the Game also uses the Meta App Events SDK solely for install attribution. The Game explicitly sends one app-activation event for the installation and does not log general app events, gameplay events, purchase events, user IDs, names, email addresses, or other player-provided information to Meta. Meta may process standard technical information needed to receive and measure this event, such as app and device information, operating-system version, app version, language, network information, and attribution or campaign information where available. Android Advertising ID collection is disabled in the Game's Meta SDK configuration.
2. Advertising and Purchases
When advertisements are enabled, the Game uses Google Mobile Ads (AdMob) to load and display interstitial ads at selected non-solving boundaries. Google may process information such as the device's advertising identifier, IP address, device and app information, approximate location inferred from the IP address, and ad interaction information to provide, measure, and protect its advertising services. The exact processing and whether an ad is personalized can depend on your device, Google account, applicable law, and available consent or privacy settings.
Meta App Events is not used to display advertisements inside the Game. When enabled, it is used only to measure whether an installation can be attributed to a Meta advertising campaign. The Game does not send Meta purchase, ad-click, gameplay, or other custom events.
You can purchase Remove Ads as a one-time in-app product through Google Play Billing. Google Play processes the transaction and purchase record. We receive only the information needed to verify, restore, and apply the entitlement in the Game; we do not receive or store your payment-card details.
3. How We Use Data
We use anonymous analytics and diagnostics only to understand how the Game performs, identify crashes or technical issues, and improve stability and gameplay. AdMob uses its own processing to deliver and measure advertisements. Google Play uses purchase information to process and restore the optional Remove Ads purchase. We do not use Firebase analytics data for advertising, marketing, personalization, or account management.
4. Third-Party Services
The Game uses the following third-party services to provide diagnostics, advertising, and optional purchases:
- Firebase Analytics: https://firebase.google.com/support/privacy
- Firebase Crashlytics: https://firebase.google.com/support/privacy
- Google AdMob / Google Mobile Ads: https://policies.google.com/technologies/partner-sites
- Google Play Billing: https://policies.google.com/privacy
- Meta App Events SDK: install attribution and measurement only; Meta Privacy Policy and Meta App Events documentation
- Google Privacy Policy: https://policies.google.com/privacy
These providers process data under their own privacy policies and terms. We do not sell user data. AdMob may process data for advertising as described above. Meta may process install-attribution data under its own privacy policy and terms.
5. Your Choices
- Open the Game's Settings and turn off Share Anonymous Diagnostics to disable future Firebase Analytics and Crashlytics collection through the app.
- The same Share Anonymous Diagnostics setting disables future Meta install-attribution activation events through the app.
- Purchase Remove Ads through Google Play to disable interstitial advertisements. The purchase can be restored on a compatible Google Play account.
- Uninstalling the Game or clearing its app data removes locally stored puzzle progress, notes, settings, and statistics from your device.
- You can manage device-level advertising and privacy settings through Android and Google account settings. Google provides additional controls for its advertising services through its privacy and ad settings.
6. Data Retention and Deletion
Local game data stays on your device until you uninstall the Game or clear its app data. Firebase retains diagnostic and analytics data according to Google Firebase's applicable retention settings and policies. Meta retains and deletes install-attribution data according to its applicable policies and settings.
Because the Game has no accounts and does not associate Firebase data with your name, email address, or other direct identifier, we cannot reliably locate or delete anonymous Firebase records for a particular player on request. If you have a privacy question, contact us at mladenstojanovicpo@gmail.com.
7. Children's Privacy
The Game is designed for a general puzzle-playing audience and is not directed to children under 13 (or the higher minimum age required by local law). We do not knowingly collect personal information directly from children.
8. Security and International Transfers
Firebase, AdMob, and Google Play data are transmitted over encrypted connections. Data may be processed by Google in countries other than your own, subject to Google's policies and applicable law. No method of transmission or storage is completely secure.
9. Changes to This Policy
We may update this policy as the Game or its services change. Updates will be posted on this page with a revised "Last Updated" date.
10. Contact
For privacy questions, contact:
Mladen Stojanovic
mladenstojanovicpo@gmail.com